Librerías AQUYNZA

o*Página principal

o+Lista de archivos

|o*3dsload.C

|o*3dsload.h

|o*_glut.C

|o*_glut.h

|o*_img_sgi.C

|o*_img_sgi.h

|o*_jedimg2.c

|o*_motif.C

|o*_motif.h

|o*_motifcb.C

|o*_motifcb.h

|o*_motifglx.C

|o*_motifglx.h

|o*_owl.C

|o*_owl.h

|o*_palm.C

|o*_palm.h

|o*_tk.C

|o*_tk.h

|o*_unix_io.C

|o*_unix_io.h

|o*_windows.C

|o*_windows.h

|o*_wxwindows.C

|o*_wxwindows.h

|o*actuador.C

|o*actuador.h

|o*arreglo.cc

|o*arreglo.h

|o*articulacion.C

|o*articulacion.h

|o*bsp_2d.C

|o*bsp_2d.h

|o*calidad_v.C

|o*calidad_v.h

|o*camara.C

|o*camara.h

|o*campo.C

|o*campo.h

|o*cilindro.C

|o*cilindro.h

|o*colision.C

|o*colision.h

|o*color.C

|o*color.h

|o*conflicto.C

|o*conflicto.h

|o*control_3d.C

|o*control_3d.h

|o*control_3d_vector.C

|o*control_gui.h

|o*control_gui_float.C

|o*control_gui_grupo.C

|o*controlador.C

|o*controlador.h

|o*cosa.C

|o*cosa.h

|o*cosa_rigida.C

|o*cronometro.C

|o*cronometro.h

|o*cuadricula.C

|o*cuadricula.h

|o*cubo.C

|o*cubo.h

|o*curva.C

|o*curva.h

|o*dem.C

|o*dem.h

|o*disp_test.C

|o*disp_test.h

|o*dispositivo.C

|o*dispositivo.h

|o*e_abierto.C

|o*e_abierto.h

|o*entidad.C

|o*entidad.h

|o*esfera.C

|o*esfera.h

|o*espacio.C

|o*espacio.h

|o*flecha.C

|o*flecha.h

|o*fondo.C

|o*fondo.h

|o*geometria.C

|o*geometria.h

|o*gl_fonts.C

|o*gl_fonts.h

|o*glove.C

|o*glove.h

|o*img_pal.C

|o*img_pal.h

|o*img_rgb.C

|o*img_rgb.h

|o*img_rgba.C

|o*img_rgba.h

|o*jed_btn.C

|o*jed_btn.h

|o*jed_defs.C

|o*jed_defs.h

|o*jed_evnt.C

|o*jed_evnt.h

|o*jed_gl.C

|o*jed_gl.h

|o*jed_gui.C

|o*jed_gui.h

|o*jed_img.C

|o*jed_img.h

|o*jed_menu.C

|o*jed_menu.h

|o*jed_pal.C

|o*jed_pal.h

|o*jed_plt.h

|o*jed_serial.C

|o*jed_serial.h

|o*jed_tcp.C

|o*jed_tcp.h

|o*jed_udp.C

|o*jed_udp.h

|o*jed_wad.C

|o*jed_wad.h

|o*joystick.C

|o*joystick.h

|o*lego9751.C

|o*lego9751.h

|o*lista.cc

|o*lista.h

|o*logo.C

|o*logo.h

|o*luz.C

|o*luz.h

|o*masa_puntual.C

|o*material.C

|o*material.h

|o*matriz4.C

|o*matriz4.h

|o*matriznm.h

|o*md2load.C

|o*md2load.h

|o*medio.C

|o*medio.h

|o*mesh.C

|o*mesh.h

|o*mesh_gl.C

|o*octree.C

|o*octree.h

|o*octree_n.C

|o*octree_n.h

|o*paralele.C

|o*paralele.h

|o*parsero.C

|o*parsero.h

|o*particulas.C

|o*particulas.h

|o*planta_f.C

|o*planta_f.h

|o*quaternion.h

|o*rayo.C

|o*rayo.h

|o*raytrace.C

|o*raytrace.h

|o*regexp.C

|o*regexp.h

|o*resorte.C

|o*resorte.h

|o*sensor.C

|o*sensor.h

|o*solver.C

|o*solver.h

|o*sub_proc.C

|o*sub_proc.h

|o*tela.C

|o*terreno.C

|o*terreno.h

|o*terreno_lod.C

|o*terreno_lod.h

|o*texto_3d.C

|o*texto_3d.h

|o*tracker_vio.C

|o*tracker_vio.h

|o*union.h

|o*v_sensor.C

|o*v_sensor.h

|o*var_glb.h

|o*variable.C

|o*variable.h

|o*vector.C

|o*vector.h

|o*visor.C

|o*visor.h

|o*visor_cv.C

|o*visor_cv.h

|o*visor_g.C

|o*visor_g.h

|o*vista.C

|o*vista.h

|o*vs_float.C

|o*vs_vector.C

|o*vtkload.C

|\*vtkload.h

o+Lista de componentes

|o*_ASYN_IO_SPEC

|o*_BSP2D_ARCO

|o*_BSP2D_CONTORNOi

|o*_BSP2D_ELEMENTO

|o*_BSP2D_HOJA

|o*_BSP2D_NODO

|o*_BSP2D_PARED

|o*_BSP2D_SECTOR

|o*_BSP2D_SEGMENTOi

|o*_BSP2D_VERTICEi

|o*_MANEJADOR_DE_ERRORES_JPEG_

|o*_SOCK_IO_

|o*_TERRENO_LOD_ATRIBUTO_VERTICE

|o*_WXWINDOWS_APLICACION

|o*_WXWINDOWS_EVTMNGR_SPIN

|o*_WXWINDOWS_GLWIDGET

|o*_WXWINDOWS_NOTEBOOK

|o*_WXWINDOWS_TEXTBOX

|o*_WXWINDOWS_WINDOW

|o*ACTUADOR

|o*ACTUADOR_FLOAT

|o*ACTUADOR_FLOAT_UDP

|o*ACTUADOR_FUERZA

|o*ACTUADOR_VECTOR

|o*ACTUADOR_VECTOR_UDP

|o*ARREGLO< T >

|o*ARTICULACION

|o*AVATAR_QUAKE

|o*BSP_2D

|o*CALIDAD_VISUAL

|o*CAMARA

|o*CAMPO

|o*CAMPO_ESCALAR

|o*CAMPO_V_ALMACENADO

|o*CAMPO_V_CONSTANTE

|o*CAMPO_VECTORIAL

|o*CARACTER_GLTT

|o*CILINDRO

|o*COLOR

|o*CONEXION_TCP

|o*CONEXION_UDP

|o*CONFIGURACION_MESH

|o*CONTACTO

|o*CONTEXTO_GLX

|o*CONTROL_3D

|o*CONTROL_3D_VECTOR

|o*CONTROL_GUI

|o*CONTROL_GUI_FLOAT

|o*CONTROL_GUI_GRUPO

|o*CONTROLADOR

|o*CONTROLADOR_BASICO_COPIA_E

|o*CONTROLADOR_BASICO_COPIA_V

|o*CONTROLADOR_DE_ENTIDAD

|o*CONTROLADOR_DE_VUELO

|o*COORDENADA_2D

|o*COORDENADA_PIEL_MD2

|o*COSA

|o*COSA_FLEXIBLE

|o*COSA_RIGIDA

|o*CRONOMETRO

|o*CUADRICULA

|o*CUBO

|o*CURVA

|o*CURVA_PARAMETRICA

|o*DATAGLOVE

|o*DISPOSITIVO

|o*DISPOSITIVO_DE_PRUEBA

|o*ECUACION_DIFERENCIAL

|o*ENCABEZADO_MD2

|o*ENTIDAD

|o*ESCENA_3DS

|o*ESCENA_VTK

|o*ESFERA

|o*ESPACIO

|o*ESPACIO_ABIERTO

|o*EVENTO_GUI

|o*EXPRESION_REGULAR

|o*FACELIST_DATA

|o*FLECHA

|o*FONDO

|o*FONDO_ATMOSFERICO

|o*FONDO_ESTRELLAS

|o*FONDO_MAPA_DE_ENTORNO

|o*FONDO_SENCILLO

|o*FRAME_ALIAS

|o*FUERZA_PUNTO

|o*GEOMETRIA

|o*GEOMETRIA_3D

|o*GIZMO_3D_IMPLEMENTADOR

|o*GIZMO_3D_TRANSLACION_3DSMAX

|o*GLOBAL_DEM

|o*GUI_BOTONERA

|o*GUI_COMANDO

|o*GUI_CONSTANTE_ENTERA

|o*GUI_ELEMENTO

|o*GUI_MENU

|o*GUI_SUB_BOTONERA

|o*IM_HISTOGRAMA

|o*IMAGEN

|o*IMAGEN_PAL

|o*IMAGEN_RGB

|o*IMAGEN_RGBA

|o*JED_GLUT_INTERFACE

|o*JED_INTERFACE

|o*JED_MOTIF_INTERFACE

|o*JED_MSWIN32SDK_INTERFACE

|o*JED_OWL_INTERFACE

|o*JED_PALM_INTERFACE

|o*JED_TK_INTERFACE

|o*JED_WXWINDOWS_INTERFACE

|o*JOYSTICK

|o*LECTOR_QUAKE_MD2

|o*LECTOR_SGIRGB

|o*LEGO9751

|o*LISTA< T >

|o*LOCAL_DEM

|o*LOGO

|o*LUZ

|o*MANEJADOR_CONFLICTOS

|o*MANEJADOR_CONFLICTOS_COLISION

|o*MAPLIST_DATA

|o*MASA_PUNTUAL

|o*MATERIAL

|o*MATERIAL_3DS

|o*MATERIAL_ARR

|o*MATRIZ_4x4

|o*MATRIZ_NxM< T >

|o*MEDIO

|o*MESH

|o*MESH_3DS

|o*MINMAX

|o*N_MD2

|o*NODITO< T >

|o*NODO_OCTREE

|o*OBJETO_RAYABLE

|o*OCTREE

|o*OPCION

|o*PALETA

|o*PARALELEPIPEDO

|o*PARCHE_TERRENO

|o*PARSERO

|o*PARTICULA

|o*PIXEL_PAL

|o*PIXEL_RGB

|o*PIXEL_RGBA

|o*PLANTA_FRACTAL

|o*POLIGONO_MD2

|o*PRIMITIVA_GEOMETRICA

|o*PUERTO_SERIAL

|o*QUATERNION

|o*RAYO

|o*RAYTRACER_CRIOLLO

|o*REFERENCIA_GUI

|o*REPOSITORIO_DE_ENTIDADES

|o*RESORTE

|o*SEGMENTO_DE_CURVA_PARAMETRICA

|o*SENSOR

|o*SENSOR_FLOAT

|o*SENSOR_VECTOR

|o*SEPARADOR

|o*SISTEMA_DE_PARTICULAS

|o*SOLVER

|o*SOLVER_EULER

|o*SOLVER_RUNGE_KUTTA

|o*SUB_PROCESO

|o*TELA

|o*TERRENO

|o*TERRENO_LOD

|o*TEXTO_3D

|o*TEXTURE_DATA

|o*TOKENIZADOR

|o*TRACKER_VIO

|o*TRIANGLENODE

|o*TRIANGULITO

|o*TRIANGULO_GL

|o*TRIANGULO_GLTT

|o*TRIANGULO_QUAKE

|o*TROZO_GL

|o*TTF_PAIR

|o*UNION

|o*VARIABLE_DE_ESTADO

|o*VECTOR

|o*VENTANA_GLUT

|o*VENTANA_GUI_MOTIF

|o*VENTANA_WXWINDOWS

|o*VERTICE_GL

|o*VERTLIST_DATA

|o*VISOR

|o*VISOR_CAMPO_VECTORIAL

|o*VISOR_GEOMETRIA

|o*VISOR_SENSOR

|o*VISOR_SENSOR_FLOAT

|o*VISOR_SENSOR_VECTOR

|o*VISTA

|o*WAD_DATABASE

|o*WAD_ENTITY

|o*WAD_LEVEL

|\*WAD_TEXTURE_DATA

o+Jerarquía de la clase

|o*_ASYN_IO_SPEC

|o*_BSP2D_ARCO

|o*_BSP2D_CONTORNOi

|o+_BSP2D_ELEMENTO

|o*_BSP2D_PARED

|o*_BSP2D_SECTOR

|o*_BSP2D_SEGMENTOi

|o*_BSP2D_VERTICEi

|o*_MANEJADOR_DE_ERRORES_JPEG_

|o*_SOCK_IO_

|o*_TERRENO_LOD_ATRIBUTO_VERTICE

|o*_WXWINDOWS_APLICACION

|o*_WXWINDOWS_EVTMNGR_SPIN

|o*_WXWINDOWS_GLWIDGET

|o*_WXWINDOWS_NOTEBOOK

|o*_WXWINDOWS_TEXTBOX

|o*_WXWINDOWS_WINDOW

|o*ARREGLO< T >

|o*CALIDAD_VISUAL

|o+CAMPO

|o*CARACTER_GLTT

|o*COLOR

|o*CONEXION_TCP

|o*CONEXION_UDP

|o*CONFIGURACION_MESH

|o*CONTACTO

|o*CONTEXTO_GLX

|o+CONTROLADOR_DE_ENTIDAD

|o*COORDENADA_2D

|o*COORDENADA_PIEL_MD2

|o*CRONOMETRO

|o*CUADRICULA

|o+ECUACION_DIFERENCIAL

|o*ENCABEZADO_MD2

|o+ENTIDAD

|o*ESCENA_3DS

|o*ESCENA_VTK

|o*EVENTO_GUI

|o*FACELIST_DATA

|o+FONDO

|o*FRAME_ALIAS

|o*FUERZA_PUNTO

|o+GEOMETRIA

|o+GIZMO_3D_IMPLEMENTADOR

|o*GLOBAL_DEM

|o*GUI_BOTONERA

|o*GUI_COMANDO

|o*GUI_CONSTANTE_ENTERA

|o+GUI_ELEMENTO

|o*GUI_SUB_BOTONERA

|o*IM_HISTOGRAMA

|o+IMAGEN

|o+JED_INTERFACE

|o*LECTOR_QUAKE_MD2

|o*LECTOR_SGIRGB

|o*LISTA< T >

|o*LOCAL_DEM

|o*LOGO

|o+MANEJADOR_CONFLICTOS

|o*MAPLIST_DATA

|o*MATERIAL

|o*MATERIAL_3DS

|o*MATERIAL_ARR

|o*MATRIZ_4x4

|o*MATRIZ_NxM< T >

|o*MEDIO

|o*MESH_3DS

|o*MINMAX

|o*N_MD2

|o*NODITO< T >

|o*NODO_OCTREE

|o*OBJETO_RAYABLE

|o*PALETA

|o*PARCHE_TERRENO

|o*PARSERO

|o*PARTICULA

|o*PIXEL_PAL

|o*PIXEL_RGB

|o*PIXEL_RGBA

|o*POLIGONO_MD2

|o*PUERTO_SERIAL

|o*QUATERNION

|o*RAYO

|o*RAYTRACER_CRIOLLO

|o*REPOSITORIO_DE_ENTIDADES

|o*SEGMENTO_DE_CURVA_PARAMETRICA

|o*SISTEMA_DE_PARTICULAS

|o+SOLVER

|o*SUB_PROCESO

|o*TEXTURE_DATA

|o*TOKENIZADOR

|o*TRIANGLENODE

|o*TRIANGULITO

|o*TRIANGULO_GL

|o*TRIANGULO_GLTT

|o*TRIANGULO_QUAKE

|o*TROZO_GL

|o*TTF_PAIR

|o*VARIABLE_DE_ESTADO

|o*VECTOR

|o*VENTANA_GLUT

|o*VENTANA_GUI_MOTIF

|o*VENTANA_WXWINDOWS

|o*VERTICE_GL

|o*VERTLIST_DATA

|o+VISOR

|o*VISTA

|o*WAD_DATABASE

|o*WAD_ENTITY

|o*WAD_LEVEL

|\*WAD_TEXTURE_DATA

o*Miembros de las clases

o*Archivos de los miembros

o+Páginas relacionadas

\*Representación gráfica de la clase