| _lado | OCTREE | [private] |
| anexar_textura(IMAGEN *img) | OCTREE | [virtual] |
| calcular(GEOMETRIA *Fuente, int nivel) | OCTREE | |
| clasificar_punto(VECTOR p) | OCTREE | [virtual] |
| crear_copia(void) | OCTREE | [virtual] |
| elim(void) | OCTREE | |
| escribir(FILE *fd) | OCTREE | |
| imagen | OCTREE | [private] |
| interseccion(RAYO *Rayo, VECTOR &punto, VECTOR &normal) | OCTREE | [virtual] |
| lado(void) | OCTREE | |
| leer(FILE *fd) | OCTREE | |
| minmax(VECTOR *min, VECTOR *max) | OCTREE | [virtual] |
| OCTREE(double l) | OCTREE | |
| pintar_aqz(FILE *fd) | OCTREE | [virtual] |
| pintar_gl(CALIDAD_VISUAL *Calidad, MATERIAL *Material, CAMARA *Camara) | OCTREE | [virtual] |
| pintar_povray(FILE *fd) | OCTREE | [virtual] |
| Raiz | OCTREE | [private] |
| set_lado(double l) | OCTREE | |
| ~OCTREE() | OCTREE | [virtual] |