| direccion_euler(double *yaw, double *pitch) | VECTOR | [inline] |
| imprimir(void) | VECTOR | |
| norma(void) | VECTOR | [inline] |
| normalizar(void) | VECTOR | [inline] |
| operator *(double c) | VECTOR | [inline] |
| operator *=(double c) | VECTOR | [inline] |
| operator+(VECTOR a) | VECTOR | [inline] |
| operator-(VECTOR a) | VECTOR | [inline] |
| operator/(double c) | VECTOR | [inline] |
| operator/=(double c) | VECTOR | [inline] |
| producto_cruz(VECTOR v2) | VECTOR | [inline] |
| producto_punto(VECTOR v2) | VECTOR | [inline] |
| punto_medio(VECTOR a, VECTOR b) | VECTOR | [inline] |
| rotar_x(double) | VECTOR | [inline] |
| rotar_y(double) | VECTOR | [inline] |
| rotar_z(double) | VECTOR | [inline] |
| VECTOR() | VECTOR | |
| VECTOR(double ax, double ay, double az) | VECTOR | |
| x | VECTOR | |
| y | VECTOR | |
| z | VECTOR |