direccion_euler(double *yaw, double *pitch) | VECTOR | [inline] |
imprimir(void) | VECTOR | |
norma(void) | VECTOR | [inline] |
normalizar(void) | VECTOR | [inline] |
operator *(double c) | VECTOR | [inline] |
operator *=(double c) | VECTOR | [inline] |
operator+(VECTOR a) | VECTOR | [inline] |
operator-(VECTOR a) | VECTOR | [inline] |
operator/(double c) | VECTOR | [inline] |
operator/=(double c) | VECTOR | [inline] |
producto_cruz(VECTOR v2) | VECTOR | [inline] |
producto_punto(VECTOR v2) | VECTOR | [inline] |
punto_medio(VECTOR a, VECTOR b) | VECTOR | [inline] |
rotar_x(double) | VECTOR | [inline] |
rotar_y(double) | VECTOR | [inline] |
rotar_z(double) | VECTOR | [inline] |
VECTOR() | VECTOR | |
VECTOR(double ax, double ay, double az) | VECTOR | |
x | VECTOR | |
y | VECTOR | |
z | VECTOR |