_BSP2D_HOJA class | _BSP2D_SECTOR | [friend] |
_BSP2D_PARED class | _BSP2D_SECTOR | [friend] |
_BSP2D_SECTOR() | _BSP2D_SECTOR | |
_BSP2D_SEGMENTOi class | _BSP2D_SECTOR | [friend] |
altura(double x, double y, double *Altura) | _BSP2D_SECTOR | |
altura_piso | _BSP2D_SECTOR | [private] |
altura_techo | _BSP2D_SECTOR | [private] |
BSP_2D class | _BSP2D_SECTOR | [friend] |
con_paredes | _BSP2D_SECTOR | [private] |
id | _BSP2D_SECTOR | [private] |
importe_wad(BSP_2D *pp, WAD_LEVEL *Nivel_wad, long int pos) | _BSP2D_SECTOR | |
marcado | _BSP2D_SECTOR | [private] |
max_x | _BSP2D_SECTOR | [private] |
max_y | _BSP2D_SECTOR | [private] |
min_x | _BSP2D_SECTOR | [private] |
min_y | _BSP2D_SECTOR | [private] |
num_triangulos | _BSP2D_SECTOR | [private] |
Padre | _BSP2D_SECTOR | [private] |
pintar_gl_3D(CALIDAD_VISUAL *Calidad) | _BSP2D_SECTOR | |
pos | _BSP2D_SECTOR | [private] |
textura_piso | _BSP2D_SECTOR | [private] |
textura_piso_id | _BSP2D_SECTOR | [private] |
textura_techo | _BSP2D_SECTOR | [private] |
textura_techo_id | _BSP2D_SECTOR | [private] |
triangularize(void) | _BSP2D_SECTOR | |
Triangulos | _BSP2D_SECTOR | [private] |